Swing acceleration.
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Swing acceleration.
Im quaking in my boots
Not going to lie, you might be the benchmark on mobile animators. Huge praises. Great work <3
Oh hey side-note with the SFX, make sure you have mono-channel columns in the timeline so the mono-channel sounds dont play on the left :0
Ayy Thank you so much!
Oh ye ye thanks for the tip, I still don't know what I'm really doing so I appreciate the help 👍👍
Seven years since I last touched this. Putting it here has convinced me to play it for another year or three
Good detail and effects, Spritework is pretty dope and the sound, albeit being able to tell the original sounds used, is mixed pretty well with no drastic difference in quality to another's.
Always refreshing to find a new gunsim-ish flash game.
It's one of those games where you emphasize the statement of "If at first you don't succeed try and try again". Also it's one of those games where the gameplay is key, not the visuals, although the spinnin and pulces are pretty cool
I love being deafened by my madness sfx contributions, caught me off guard the editor used them. Would suggest toning down the soundboarding drastically though; emphasis is precious, dont waste it!
Roger that!
Honestly that last segment is pretty dope. Not sure about the others though, that drum machine needs to calm down a little for 180bpm :P
My appologies for having a response time of roughly a year (More than a year). And oh goodness, it's been more than two since I posted this.
How time flies.
Anyways, thanks for the Input :D
Some of the topics made me think a bit. mainly regarding AU's triple-a developers shutting down (my condolences, Australia btw) and realizing i dont even know any big dev teams from where i am in NZ. I'm aware of a lot of small contract-based studios but that doesnt exactly fit the bill i dont think.
Always considered voice acting for funsies but i have horrible word processing so i can never get anything out in a fluid fashion. much as audacity can edit it out but wouldnt that kind of kill the quality of the actor?
Also Aimee's american accent is so on point its scary.
Thanks for the lovely words about the accent! Sure has been a lot of practice!
The game development situation is incredibly interesting. I can't think of many big NZ developers either off the top of my head or am sure of the funding situation over there either, but have worked with a couple of smaller indies from NZ, so I can imagine the situation to be similar to that of Australia.
I honestly think it doesn't hurt to try the Casting Call Club and Voice Acting Club - They are great training grounds for the aspiring or even just for doing voiceover as a cool hobby.
It doesn't hurt to have a play, and practice is only going to make you better!
how much murder is she thinking of tho :0
I love the use of shading with his face, this is incredible!
What da cat doin'
he stopping me from hearting this
fat rip
Discord: CturiX Kemilon#6008
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Age 28
New Zealand
Joined on 7/7/11